C# is a modern, general-purpose, object-oriented programming language developed by Microsoft and approved by European Computer Manufacturers Association (ECMA) and International Standards Organization (ISO). C# was developed by Anders Hejlsberg and his team during the development of .Net Framew
What is CGI? The Common Gateway Interface, or CGI, is a set of standards that define how information is exchanged between the web server and a custom script. The CGI specs are currently maintained by the NCSA and NCSA defines CGI is as follows − The Common Gateway Interface, or CGI, is a
Multithreading is a specialized form of multitasking and a multitasking is the feature that allows your computer to run two or more programs concurrently. In general, there are two types of multitasking: process-based and thread-based. Process-based multitasking handles the concurrent executio
Signals are the interrupts delivered to a process by the operating system which can terminate a program prematurely. You can generate interrupts by pressing Ctrl+C on a UNIX, LINUX, Mac OS X or Windows system. There are signals which can not be caught by the program but there is a following lis
The preprocessors are the directives, which give instructions to the compiler to preprocess the information before actual compilation starts. All preprocessor directives begin with #, and only white-space characters may appear before a preprocessor directive on a line. Preprocessor directives a
Templates are the foundation of generic programming, which involves writing code in a way that is independent of any particular type. A template is a blueprint or formula for creating a generic class or a function. The library containers like iterators and algorithms are examples of generic pro
Consider a situation, when we have two persons with the same name, Zara, in the same class. Whenever we need to differentiate them definitely we would have to use some additional information along with their name, like either the area, if they live in different area or their mother’s or father’
A good understanding of how dynamic memory really works in C++ is essential to becoming a good C++ programmer. Memory in your C++ program is divided into two parts − The stack − All variables declared inside the function will take up memory from the stack. The heap − This is
An exception is a problem that arises during the execution of a program. A C++ exception is a response to an exceptional circumstance that arises while a program is running, such as an attempt to divide by zero. Exceptions provide a way to transfer control from one part of a program to another.
So far, we have been using the iostream standard library, which provides cin and cout methods for reading from standard input and writing to standard output respectively. This tutorial will teach you how to read and write from a file. This requires another standard C++ library called fstream, w
An interface describes the behavior or capabilities of a C++ class without committing to a particular implementation of that class. The C++ interfaces are implemented using abstract classes and these abstract classes should not be confused with data abstraction which is a concept of keeping imp
All C++ programs are composed of the following two fundamental elements − Program statements (code) − This is the part of a program that performs actions and they are called functions. Program data − The data is the information of the program which gets affected by the progra
Data abstraction refers to providing only essential information to the outside world and hiding their background details, i.e., to represent the needed information in program without presenting the details. Data abstraction is a programming (and design) technique that relies on the separation o
The word polymorphism means having many forms. Typically, polymorphism occurs when there is a hierarchy of classes and they are related by inheritance. C++ polymorphism means that a call to a member function will cause a different function to be executed depending on the type of object that inv
C++ allows you to specify more than one definition for a function name or an operator in the same scope, which is called function overloading and operator overloading respectively. An overloaded declaration is a declaration that is declared with the same name as a previously declared declaratio
C/C++ arrays allow you to define variables that combine several data items of the same kind, but structure is another user defined data type which allows you to combine data items of different kinds. Structures are used to represent a record, suppose you want to keep track of your books in a li
The C++ standard library does not provide a proper date type. C++ inherits the structs and functions for date and time manipulation from C. To access date and time related functions and structures, you would need to include <ctime> header file in your C++ program. There are four time-rela
A reference variable is an alias, that is, another name for an already existing variable. Once a reference is initialized with a variable, either the variable name or the reference name may be used to refer to the variable. References vs Pointers References are often confused with pointers but
C++ provides following two types of string representations − The C-style character string. The string class type introduced with Standard C++. The C-Style Character String The C-style character string originated within the C language and continues to be supported within C++. This strin
Normally, when we work with Numbers, we use primitive data types such as int, short, long, float and double, etc. The number data types, their possible values and number ranges have been explained while discussing C++ Data Types. Defining Numbers in C++ You have already defined numbers in vario
C Language
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